AI Insights · Timothy · July 2022
Top 5 City Building Games in Bulgaria Q2 2022: Performance Insights
Explore the performance of the top city building games in Bulgaria for Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top city building games in Bulgaria showed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these games on a unified platform.
Craftheim - 3D Idle Lumberjack from AI Games FZ saw fluctuating weekly downloads, peaking at 769 in the week of April 4, and then experiencing a decline to 313 by the end of June. The game maintained a relatively steady number of weekly active users, starting at 714 and reaching a high of 1.3K in early April before settling at 636 by the end of the quarter.
Land of Empires: Immortal, published by Nuverse, showed a consistent increase in weekly revenue, starting at $197 and peaking at $804 in early May. Downloads were relatively steady, with slight fluctuations, starting at 346 and ending at 226. Active users followed a similar trend, peaking at 505 in early April and gradually decreasing to 290 by the end of June.
Global City: Building Games by MY.GAMES B.V. experienced a gradual increase in weekly revenue, starting at $93 and ending at $124. Downloads fluctuated throughout the quarter, with a peak of 540 in late March and a low of 154 in late May, before ending at 231. Active users showed a gradual decline from 952 in late March to 626 by the end of June.
SimCity BuildIt from Electronic Arts maintained a stable performance in terms of downloads, with numbers ranging from 203 to 265. Weekly revenue showed minor fluctuations, starting at $160 and ending at $121. Active users remained consistently high, starting at 2.5K in late March and slightly decreasing to 2.3K by the end of June.
Megapolis: City Building Sim by Social Quantum experienced modest weekly revenue, peaking at $27 in mid-April and mid-May. Downloads fluctuated, reaching a high of 343 in mid-June and a low of 102 in late May. Active users showed a similar trend, peaking at 1.03K in mid-June and ending at 736 by the end of the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.